Monday, April 25, 2016

Learn Convert Video to Animated GIF

The sphere animation test record to the video in PP#001.2. I need covert video to animated gif for my blog, but Gimp has not the feature. Therefore I used Photoshop CS6 make an animated gif.

I follow this tutorial make an animated gif. This is easy to use. I remember the PS CS6's Timeline UI look like my first used another software make an animated in junior high school. 

If have need to covert video to animated gif to next, I will try to find an open-source software make an it. 


在PP#001.2的球体动画测试录下的视频。我需要把视频convert成animated gif给我的blog,但是Gimp没有这个功能,因此我就用Photoshop CS6制作animated gif。

我跟着这个tutorial制作animated gif。这很方便使用。我记得这个PS CS6的Timeline的界面很像我在初中时首次做的animated gif所用的软件。

若下次有需要convert视频制作成animated gif,我会尝试找开源软件来制作。 

Tuesday, April 19, 2016

#Number Series - Personal Project #001.2 (W.I.P) - Dynamic Paint


Hello everybody. The test is simple sphere's dyeing black color effect. This is use Dynamic Paint achieve PP#001 original concept idea. I has explain this purpose in last post.  

Hello大家好。这个测试是球体的染黑效果,是用Dynamic Paint实现PP#001原本的概念想法。我上次有解释过这个测试的目的。

Saturday, April 16, 2016

Learn And Make an Animated GIF

Hi everyone, this is share my experience of learn and make an animated gif. I remember my first make an animated gif in junior high school. I was used another old software to make. I forget the software name. Now, I try use ope-source software make an animated gif.

Hi 大家好,这是分享我学习和制作Animated Gif的经验。我记得我第一次做的animated gif是在我初中的时候,当时是用别的软件来做。我已经忘记这软件的名字。现在我尝试使用开源软件来制作animated gif。


In the animated GIF, I had intended is tried use Natron make animated gif. From the start have floundered. The folder name has "#" , and Natron will read this is a frame by frame, so input the sequence have error. Another problem is render output, the gif format's codec need choose WriteOIIO, and I write the file name is XOO_XXX_001. A problem caused by render output will read the file name is only one frame. 

Then, I think before the "#" name will read frame by frame. However, this is success to tried write the file name is XOO_XXX_001_#. But the result is one by one gif image. I go to search official Natron Forum, just known Natron haven't support animated gif.

I give up use Natron make an animated gif. Then, first I want to try use Krita make an animated gif, but I don't know can or not. After choose Gimp make an animated gif, this is very easy to do. I follow step by step in the tutorial, this is very useful and easy!


我本来打算尝试使用Natron来做Animated gif。一开始就处处碰壁,若folder的名字里带有“#”,就会被读取为Frame By Frame,因此输入的Sequence发生error的状况。另外一个问题就是Render Output,gif格式的codec需要选择WriteOIIO,还有我写的输出文件名为XOO_XXX_001。造成的问题是Render Output读取为一张。

接着,我想到之前名字有“#”会读取为Frame By Frame,于是尝试把文件名写成XOO_XXX_001_#并成功。但结果是一张一张的gif图。我去搜索官方的Natron论坛,才知道Natron并没有支持Animated gif。

放弃了使用Natron做animated gif,。一开始想用Krita尝试做animated gif,但不是很清楚行不行。之后就选择了Gimp来做animated gif,非常简单做出来了。我是跟着这个Tutorial的步骤做,非常有用且简单!

#Number Series - Personal Project #001.2 (W.I.P) - Black Particle


Hi everyone~ This is PP#001 original idea, the black particle will adhere the sphere and dyeing black color. I use a simple sphere and plane mesh testing the concept idea.

Hi 大家好~ 这是我在PP#001原本的想法,黑色粒子会附粘在这球体上并染成黑色。我用了基本的球体和平面的Mesh来测试这个概念想法。

Thursday, April 14, 2016

#Number Series - Personal Project #001.2 (W.I.P) - Compositing 01


Hi, everyone. The Personal Project #001.2 is improved version of Personal Project #001. If you want to see PP#001, you can go to here. 

Hi,大家好。这个Personal Project #001.2是Personal Project #001的改良版,若你想看PP#001,可以去这里观看。


This is used Sazunne Mesh test my create the material shader node and compositing node for PP#001.2.

这是我使用Suzanne Mesh来测试我做的Shader Node和Compositing Node。



I tried create one or more for render test.I want to see overall result of the render, and also learning how to achieve result to use node. I did a lot of Shader Node in before, and this is a great experience. 

I tried use Compositing Node in PP#001.2, the compositing effect is not bad. I think the Node System of Blender is easy to digest to learn and use. 

我尝试做一个或更多的Render Test。看整体画面的感觉如何,同时也是在学习如何使用Node实现效果。Shader Node在之前已经做了很多次的尝试,这是很棒的经验。

在PP#001里我尝试使用Compositing Node,做出来的效果挺不错。Blender的Node System挺简单消化且容易用。