Tuesday, May 31, 2016

The result is Unexpected Surprise~

I follow the tutorial create the melting curve. This is interesting, and I another tried before the melting curve make the traffic effect follow the tutorial

 我跟着这个tutorial做了一个Malting Curve。这很有趣,并且我另一个尝试在Melting Curve之前跟着这个tutorial做了Traffic Effect。

Before melting the curve.
Make the traffic effect.
I follow tutorial add the streaks and fog glow filters compositing the traffic effect render result.

我跟着Tutorial在这Traffic Efeect的渲染结果做Compositing加了Streaks和Fog Glow两个Filter。


Then, I start to make the melting curve. I set the fluid type is domain to the cube object. The final's resolution is 600, and add the smooth modifier.

接下来我开始做Melting Curve。我在这个方体Object Set了Fluid type是Domain。这Final的Resolution是600,并加上Smooth的Modifier。

After melting the curve result.


I tried create like metal material and I want to make like final fantasy's abstract effect in the melting curve object. I add another camera want to render can see more details. 

我尝试在这个Melting Curve做类似金属材质和我想做像是Final Fantasy的Abstract Effect。我加上另一个Camera是想渲染出能够看更多细节。


I tried make a like metal but I don't know how to call this. :/

I tried combine traffic curve and melting curve create like a abstract effect.
This is an unexpected surprise~ :D
This experience is very interesting. Learned two at the same time and tired combine the two result, I get the result is nice. I didn't intend to do at the initial, but tired is unexpected surprise~ >:D

这次的经验很有趣,同时学了两个并尝试结合两者的成果,得到不错的结果,最初并没打算这么做,不过尝试了是个意外的惊喜~ >:D

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